Home Tag Archives: phaser.js

Game project: Money!

I did a small update on the game-thing: the player is now able to col­lect money (or dia­monds, or burg­ers, or any­thing). These will be used in the in-game shops to, well, buy stuff. One issue I had was that I wanted to make the coins col­lected per­sis­tent: for exam­ple, if you grab all the coins […]

More gaming tests

It is a pretty long time since I last posted here. I guess I was busy. Or lazy. Or both. Or maybe I didn’t have any­thing worth shar­ing, and not enough traf­fic to bother. I am back for now, to share with the ran­dom wan­der­ers who still visit this place some­thing I have been playing […]